To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.ca.rtltorontoOpen lugnet.org.ca.rtltoronto in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / Canada / rtlToronto / 11645
11644  |  11646
Subject: 
Re: Racing in drag
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Sat, 3 Jul 2004 03:39:02 GMT
Viewed: 
1094 times
  
In lugnet.org.ca.rtltoronto, Rob Stehlik wrote:
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote:

so the track becomes a big "L".  At least that would make it a little
challenging.  Then, the robot will be required to have a little control.

Naw, this sounds dumb. You would have to make lines so the robot knows where a
corner is, etc. Now if we had an oval track with banked turns, that would be
cool :)


You wouldn't need to have a line.  Simple edge detection would work.

As for the oval track, we had an "Indy 5.00" event early in May.  The track was
a white piece of paper, with a white to black gradiant printed on it.  The whole
thing was on a 4'x8' First Lego League table.  Here's a link to the rules:

http://dynamo.ecn.purdue.edu/~andy/LAFLRC/BLOCKSandBOTS.html

We had 16 robot show it, and it was a ton of fun.

Steve



Message is in Reply To:
  Re: Racing in drag
 
(...) Naw, this sounds dumb. You would have to make lines so the robot knows where a corner is, etc. Now if we had an oval track with banked turns, that would be cool :) Rob (20 years ago, 2-Jul-04, to lugnet.org.ca.rtltoronto)

5 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR