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| | Re: Long Wires.
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| (...) Actually that would be 4 pairs, 8 robots, 4 simultaneous games. I think the best solution for manageability is: 2 Laptops 2 control labs, running 2 games off each laptop. Derek (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)
| | | | Re: Long Wires.
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| (...) Please guys, help out here if possible. Assuming we have 4 games, that's alone 8 wires we need to setup for arbitration. (...) You can use mine, no problem. I can't see us needing more than 8 pairs of robots. Calum (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)
| | | | Long Wires.
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| I've got all the bits to make the Arbitrator, or Arbitrators manage up to 4 simultaneous games. However I don't have enough long wires to connect that many robots to the Arbitrator. Could people please bring any extra long wires they have so we'll (...) (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)
| | | | Re: Attention guys...
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| (...) Just whacked the bird a whopping 587.1 with several bounces... always hated that Chilly Willy. Now quick, someone find "smack the Americn Idol contestant", because I can feel a 700 brewing. -Nick (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)
| | | | Re: Attention guys...
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| (...) Awesome little game Tobbe, thanks! My personal best: 576.3 (with a few bounces) It seems like the laws of projectile motion do not apply to penguidynamics :) John (21 years ago, 21-Jan-04, to lugnet.org.ca.rtltoronto)
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