 | | Re: Text-based Adventures
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(...) Ahh, Colossal Cave - an interesting experiment that actually started off as a map of part of Mammoth Cave. I was playing with text adventure games a few years ago. There are some nice tools out there, including some incredible reverse (...) (23 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Thanks for the input, guys. I'll keep those tips in mind. I've had only limited experience directly related to TBG's, but I think I can use some of my Starship and CCA experience (URLs, respectively: (URL) especially for that last suggestion, (...) (23 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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go NOT DENNIS (23 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Did you look in the direction of DENNIS???? (23 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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 | | Re: Text-based Adventures
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(...) Ah, Colossal Cave Adventure. Still one of the greatest computer games of all time. Back in the days before frame rates and polygon counts dictated what made a "good" game. Back when most of the action happened in the mind's eye. If you're (...) (23 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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