| | Lego Good, SONY BAD! Alfred Speredelozzi
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| | An article in the LA times mentions the Lego company stance on Mindstorms fan software development, as a counterpoint to the Sony stance. Sony is cracking down on fans' who modify or make competing development environments for its robotic dog, Aibo. (...) (23 years ago, 2-Nov-01, to lugnet.mediawatch, lugnet.robotics)
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| | | | Re: Lego Good, SONY BAD! Chris 'Xenon' Hanson
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| | | | One key difference is that most (all?) Mindstorm third-party software does not include _any_ intellectual property of TLG, but is a complete rewrite of something. The Aibo mods mentioned are patched versions of Sony-owned Aibo code. This is (...) (23 years ago, 2-Nov-01, to lugnet.robotics)
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| | | | | | Re: Lego Good, SONY BAD! Steve Baker
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| | | | | (...) There may also be a practical reason for objecting too. Lego is *designed* for people to pull apart, put together different ways - to stall motors, short-circuit outputs and otherwise abuse. However, the Aibo could conceivably be damaged by (...) (23 years ago, 2-Nov-01, to lugnet.robotics)
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| | | | Re: Lego Good, SONY BAD! Steve Baker
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| | | | (...) how it worked...then going on to write entirely new software based on that understanding...instead he modified one of Sony's existing programs and posted the result on his web site. Clearly that's not fair - and a clear breach of Sony's (...) (23 years ago, 2-Nov-01, to lugnet.robotics)
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