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  Re: Australia Day weekend LUGfest?
 
(...) I vote "yes". (...) Also:let's not worry about wind direction or any of that sailing stuff. Ships can move any direction. (...) Cool! How about limiting each player to one ship & crew? That could speed up play somewhat, enable many people to (...) (23 years ago, 14-Jan-02, to lugnet.loc.au)
 
  Re: Australia Day weekend LUGfest?
 
(...) I have 4 medieval cogs I can bring.....and can prob whip up a couple of Islands with some surprises on them. maybe hidden treasure..... or a cave or two I'll leave it as a surprise... Kev...: ) andrastavia@ozbricks.com (...) (23 years ago, 14-Jan-02, to lugnet.loc.au)

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