| | Re: UCS Tie-Fighter mini review. David Drew
| | | "Paul Baulch" <paul@vic.bigpond.net.au> wrote in message news:FyInoL.5oD@lugnet.com... (...) frequency, (...) conflict (...) This seems strange. On the catalogue ad, the vehicle was surrounded by several double-height 2*4's, each with a different (...) (24 years ago, 31-Jul-00, to lugnet.loc.au)
| | | | | | | | Re: UCS Tie-Fighter mini review. Paul Baulch
| | | | | David Drew wrote in message ... (...) Hehe, I'm afraid their real use is far less technical than that :-) No, they are used for various single-player "games" and represent a number of points for navigating around the brick, knocking it over, (...) (24 years ago, 31-Jul-00, to lugnet.loc.au)
| | | | | | | | | | | | Re: UCS Tie-Fighter mini review. David Drew
| | | | | "Paul Baulch" <paul@vic.bigpond.net.au> wrote in message news:FyKGIH.IFH@lugnet.com... (...) 50). (...) in (...) races. (...) Sheesh. Well, I'm sure my explanation sounds a lot more logical. I must have been living in hope. :) later, David Drew. (24 years ago, 31-Jul-00, to lugnet.loc.au)
| | | | | | |