| | Medieval BrikWars (was Re: STUDS 3 wheeee!!!!)
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Medieval BrikWars sounds good to me. James do you want to set a decade? (I'll need this so that I can scope in things maritime ;-) Richard Still baldly going... Check out Port Block at (URL) and closing (24 years ago, 5-Jun-00, to lugnet.loc.au)
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| | Re: Medieval BrikWars (was Re: STUDS 3 wheeee!!!!)
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(...) Shall we say fantasy? If we're going to have majic and so on I have a feeling that historical accuracy will be discarded quite quickly. As a ninja player I'll be coming from the mid C15 but you might choose a bit earlier and give RichardIII a (...) (24 years ago, 5-Jun-00, to lugnet.loc.au)
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| | Re: Medieval BrikWars (was Re: STUDS 3 wheeee!!!!)
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(...) What about the cavalry , I'll even make my union soldiers use crossbows, Dave.L will have some native americans to add to mine. Everything I gather will be horsedrawn, we could have some cross-theme chariots. James surely you won't be (...) (24 years ago, 5-Jun-00, to lugnet.loc.au)
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| | Re: Medieval BrikWars (was Re: STUDS 3 wheeee!!!!)
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(...) Having checked the rules rifles (in the game) aren't that much better that we need worry, so you can arm you Wildwest cavalry properly without fussing anyone. (...) I mean the ninja theme, not just ninjas but if at all possible yes. Maybe a (...) (24 years ago, 5-Jun-00, to lugnet.loc.au)
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| | Re: Medieval BrikWars (was Re: STUDS 3 wheeee!!!!)
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"James Howse" wrote (...) Mid C15 sounds fine by me. I'm seeing heavily armoured English knights arriving in cogs, endeavouring to bring the light of the Holy Roman Empire to anyone fool enough to be standing nearby. Victory conditions? Everyone not (...) (24 years ago, 5-Jun-00, to lugnet.loc.au)
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