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 LEGO Company / LEGO Direct / 3526
    Re: what makes a legend? —Jude Beaudin
   <snipped all of it> Brad, See the above posts and one thing is clear, we want more legend sets. :-) As far as modifying design due to current limitations, use you common sense. We do not want a Galaxy Explorer without wings. ;-) But we do understand (...) (23 years ago, 22-Oct-01, to lugnet.lego.direct)
   
        Re: what makes a legend? —Tim Courtney
   "Jude Beaudin" <shiningblade@home.com> wrote in message news:GLMp57.GIG@lugnet.com... (...) sense. (...) ....nor do we want a Galaxy Enforcer without wings. -Tim (23 years ago, 22-Oct-01, to lugnet.off-topic.fun)
   
        Re: what makes a legend? —Matthew Gerber
     (...) Now, now Tim...let's not go opening THAT particular can of worms again! 8?) Matt (23 years ago, 22-Oct-01, to lugnet.off-topic.fun)
    
         Re: what makes a legend? —Lindsay Frederick Braun
     (...) That is an excellent idea for a space craft, Matthew. I think that I will use it my self. A can of worms does not need wings, and it can have guns and engines on all of the worms which are also super space worms and can fire in any direction. (...) (23 years ago, 23-Oct-01, to lugnet.off-topic.fun)
    
         Re: what makes a legend? —Matthew Gerber
      (...) LOL! Brilliant! (You'll hear from my lawyer) Matt (23 years ago, 23-Oct-01, to lugnet.off-topic.fun)
    
         Re: what makes a legend? —Dave Johann
       (...) Actually, it's Fnord...makers of the Clydesdale Hoverthing. See the following thread: (URL) Cheers! -Dave (23 years ago, 23-Oct-01, to lugnet.off-topic.fun)
    
         Re: what makes a legend? —Kyle Keppler
     (...) Muhahahahahahahhahaha. Oh my! --Kyle (URL) (23 years ago, 24-Oct-01, to lugnet.off-topic.fun)
   
        Re: what makes a legend? —Jude Beaudin
   (...) I knew you would catch that. :-) Jude (23 years ago, 23-Oct-01, to lugnet.off-topic.fun)
 

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