|
| | Re: Sand Green and POV
|
| OK got some stuff figured out... Color 295 looks close to Sand Green, its on the second page of colors after 256, top row last color. Sand green ~= gray + green ==> 7 + 2*16 + 256 = 295. See .dat and .pov examples below. Notice that the color table (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
| | | | Re: LPub support for external POV post processors (was Sand Green)
|
| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90rrv.GHJ@lugnet.com... (...) Sure. While I prefer Tcl[1], any scripting solution would be a very welcome addition. If Perl makes it easier for you to introduce this functionality then (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: Sand Green and POV
|
| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90qHs.CCn@lugnet.com... (...) I suspected as much when I really started to look at it after you noted that you were using a shadowless light source. [ ... snipped ... ] (...) of (...) (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: Sand Green and POV
|
| Here's some interesrting reading that dosen't answer the question but is very related (just trying to keep a path for historical sake). The thread wanders, but from here down is about CLUTs and MLCad custom (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst)
| | | | Re: LPub support for external POV post processors (was Sand Green)
|
| Mike, Can I offer embedded perl as a counter offer to Tcl? Perl is a very powerful language for manipulating text files. Kevin (...) [snip] (...) I really like the post processing idea for the items listed, especially the images, because it would (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: Sand Green and POV
|
| Mike, In the first image, there are no shadows. What you see are reflections. The reflection of the smoke stack on the top of the engine compartment looks like a shadow because the smoke stack is darker than the abient light you see other places. (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: LPub support for external POV post processors (was Sand Green)
|
| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90Moo.MrA@lugnet.com... (...) into (...) I (...) etc, (...) Let's add a Tcl scripting interface! Actually, it isn't a bad idea. I would think some of the processing steps I am thinking (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: Sand Green and POV
|
| "Kevin Clague" <kevin_clague@yahoo.com> wrote in message news:H90L2r.HM2@lugnet.com... (...) 2.0.1.5 (...) [ ... snipped ... ] That is good news. I suppose I should look closer at the generated POV code before making assumptions! It must be the (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | LPub support for external POV post processors (was Sand Green)
|
| Mike, I like the external POV post processor idea a lot, although I'll try not to use it as a catch all for denying LPub enhancements ;-) It would be a command line mechanism with command line arguments. I can see these things being possibly useful (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| | | | Re: Sand Green and POV
|
| Mike, LPub has always used shadowless lights for building instructions. 2.0.1.5 also has the ability to override ambient, diffuse and specular reflections default values created by L3P. I now turn reflections off, set ambient to 0.7 and diffuse to (...) (22 years ago, 20-Jan-03, to lugnet.cad, lugnet.inst, lugnet.cad.ray)
| |