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  Re: LPub 2.1.0.3 released
 
(...) By creating a temp file with a line type 1 reference to the original model, and passing the temp file to L3p? (...) Perhaps you experience problems like described in last part of (URL) I'll need some files to recreate the problem at home. (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
LPub uses: -cg0,0 -ca30 by default. LPub controls view angle by rotating all the parts to match rotation step specification and view coordinates. It seems like this qualifies as auto-centerable, but it does not always work. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) It is easy to create 0.01 with LPub: Move camera scroll bar all the way to the left (angle 0), then click the right arrow on the scroll bar to increment by 0.1. Kevin (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) L3P can perform automatic camera positioning only when you use -cg<la>,<lo>[,<r>] camera globe position, default is 30,45,0 and radius is <= 0. -ca<a> is allowed too. Otherwise you have constrained the camera too much. /Lars (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)
 
  Re: LPub 2.1.0.3 released
 
(...) 1 degree practically corresponds to orthographic camera. You can also use e.g. 0.01, the camera will be put very far away then. See the effect of various camera angles at (URL) I should add an example of 1 degree... (...) Yes, it is being (...) (22 years ago, 5-Jan-03, to lugnet.cad, lugnet.inst)


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