Subject:
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Re: TLC hiring fans (was: Re: AFOLs as cheapskates)
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Newsgroups:
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lugnet.general
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Date:
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Tue, 16 Jan 2001 00:46:21 GMT
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Viewed:
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872 times
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In lugnet.market.shopping, Suzanne D. Rich writes:
> I remember in 1995 or so, when I daydreamed of working for the company, I just
> assumed that LEGO would never knowingly hire fans for fear of their lack of
> objective decision making. I figured it could possibly happen in their model
> making shops where building experience was an asset, or in the theme parks for
> example, but not in areas capable of thumbs up / thumbs down rulings.
This seems to vary by industry. Railroads, for example, are notorious for
not wanting to hire railfans. Many railroaders see them as a nuisance,
dangerous, ill mannered, meddling, etc. etc. and the few railroaders that
are railfans are quite secretive about it. While this is changing somewhat,
it's still mostly true.
Game companies on the other hand hire mostly fanatics for R&D. So do the
better car companies for engineering, IT companies for programmers, etc.
I think there's a correlation there... railroads are stodgy, low profit, and
slow to change, compared to some of the others. Wonder why?
> But I
> also believe that everyone here who posts is an unpaid consultant.
Except for the paid ones, of course. :-)
++Lar
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