To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gaming.starshipOpen lugnet.gaming.starship in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / Starship / 320
319  |  321
Subject: 
Re: .castle's problem
Newsgroups: 
lugnet.gaming.starship
Date: 
Sun, 7 Sep 2003 02:46:57 GMT
Viewed: 
8374 times
  
In lugnet.gaming.starship, Richard Parsons wrote:
> In lugnet.gaming.starship, Andrew Engstrom wrote:
> > .castle has a problem, that goes without being said.
> 
> Hmmmm.  Careful

> Mmmmmm.  Again, Careful.  I don't know that we are all that veteran.

Late night post == Incoherent

> To offer advice, we'd need to be very
> well versed in what actually was the underlying issue (which would mean reading
> everything, post by post...

Again, I couldn't make the words represent my real thoughts.  A quick two-mile
jog and now I'm sorted out again.

What I wanted to convey was that I don't see why there should be a problem.  We
discussed this, I think, waaaayyy back; should there be an all-powerful GM (so
named at a later date), or a group of people?  We weighed the facts and came up
with a GM as the best solution.

Then the same issue arose as with CW: who administers the website?  Who hosts
it?  We just volunteered to do what we could.  Nobody is expected to do
anything, but here we are with a web of sites (pun intended) about ships,
sectors, rules, and comms.  Perhaps .castle is entering the Dark Ages...

I'm seeing a superb idea sit and rot while people argue about
I-can't-figure-out-what.  That frustrates me.  I want to build castle MOCs and
post them, but somehow I don't feel comfortable doing that in the main .castle
group.  If there was a castle game, however, I would feel comfortable building,
posting, and receiving (constructive) criticism from a smaller group of friends.

> I think that this is one of our strengths.  No high expectations about websites
> (we update them when volunteers feel like it, and if someone feels that they can
> assist by taking on parts of it themselves, fine), and no councils, just one
> almighty all-powerful galactic mediator

Exactly.  See above.

[...]
> But even with that, I would not rush to assume it works for other folks.

I see your point.  But why can't it be given a try?  We all agreed that if
something didn't work out, it could be changed at a later date.  I'm not trying
to impose my ideas on CW, but I sure wish they'd consider some of them.

> 
> I'd just make your own game, like the original Sector 62 and Spraw, and if there
> is interest in developing a consistent backdrop for future games, worry about
> that then...
> 
> Richard
> Still baldly going...

Yeah, I think that's what we'll have to do.  I'd be perfectly willing to help
start off a castle version of Starship, but I'd need help.  For one thing,
certain procedures might not work as well with castle as with space settings.
Another--it would be hard to keep track of all the towns and stations a player
might choose to build.  How would such things be managed?

Well, these are questions for the daylight hours.  Again I say, comments and
ideas!  Let me know if you are interested in a castle game, because I AM!!!!

Andrew



Message has 1 Reply:
  Re: .castle's problem
 
(...) Well, they both wrote a lot in the past three posts. Let's see if I can't sort out some of my thoughts on the subject... First, I apologize for this being off-topic, but we are a close-knit group here, so I think we can handle it. Second, I (...) (23 years ago, 7-Sep-03, to lugnet.gaming.starship, FTX)

Message is in Reply To:
  Re: .castle's problem
 
(...) Hmmmm. Careful, .castle dudes read outside .castle too. AND even non .gaming.starship dudes have a right to their own special blend of the Obsession :-) (...) Mmmmmm. Again, Careful. I don't know that we are all that veteran. My sense is that (...) (23 years ago, 7-Sep-03, to lugnet.gaming.starship)

4 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR