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Subject: 
.castle's problem
Newsgroups: 
lugnet.gaming.starship
Date: 
Sun, 7 Sep 2003 01:50:26 GMT
Viewed: 
2721 times
  
Hey all

This is probably the wrong place to post, but I thought I'd get some opinions
from people who know what they're talking about.

.castle has a problem, that goes without being said.  I've been following a
large discussion over the past weeks (not post-by-post, but I have been reading)
and I gather that there is an uproar over Castle World (CW).  CW was meant to be
similar to Starship, in that MOCs tell stories, but I don't think it ever really
got off the ground.  Now the whole community is "bickering and arguing about who
killed who..."  Ahem.

I don't know about you guys, but I want to play a castle game as well as space.
I, in my ignorant youth, passed up all the excellent castle sets for mediocre
space ones.  So now I want castle.  Don't worry I still know where my roots are
;-)

So do we, as gaming veterans, offer advice?  Do we make our own game and see how
.castlers respond?  I have no patience for the CW people to work their thing
out.  And I sure as heck don't want to be swept up in a heated debate about
website access or administration council members, etc.

Please post comments and suggestions.  I have lots of ideas about how the game
would work, but if there's interest, I'll post them at a later time.

Andrew



Message has 1 Reply:
  Re: .castle's problem
 
(...) Hmmmm. Careful, .castle dudes read outside .castle too. AND even non .gaming.starship dudes have a right to their own special blend of the Obsession :-) (...) Mmmmmm. Again, Careful. I don't know that we are all that veteran. My sense is that (...) (21 years ago, 7-Sep-03, to lugnet.gaming.starship)

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