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Subject: 
Re: Zombies!
Newsgroups: 
lugnet.gaming.brikwars
Date: 
Fri, 26 Dec 2003 05:02:49 GMT
Viewed: 
5467 times
  
In lugnet.org.us.nelug, Wayne McCaul wrote:
[snipx0r]
·Church – Holy water, consecrated ground, rhythm in the pews. • [snip]
•Consecrated Ground:
Zombies loose almost all special abilities when fighting on consecrated grounds
(e.g., in and around a church). Attacks can damage and destroy zombies on
consecrated grounds. It isn't necessary to dismember or burn zombies to kill
them while on consecrated grounds (however, it probably is still a good
idea...). Zombie Zeros are reduced to normal movement, but still retain two
attacks per turn while on consecrated grounds and can be killed by all the
normal methods.
[snip]

Sounds good, except the concecrated ground part, in my opinion, is a little
cheezy. For example, in the movie 28 Days Later, the zombies were in no way
crippled by sacred ground. It's a bit like Blade, the vampires are immune to
crosses and holy water.

If you haven't seen 28 Days Later yet, it's good. You ought to :-)



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