Subject:
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Re: Zombies!
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Newsgroups:
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lugnet.gaming.brikwars
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Date:
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Fri, 26 Dec 2003 05:02:49 GMT
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Viewed:
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5554 times
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In lugnet.org.us.nelug, Wayne McCaul wrote:
[snipx0r]
> ·Church Holy water, consecrated ground, rhythm in the pews. [snip]
> Consecrated Ground:
> Zombies loose almost all special abilities when fighting on consecrated grounds
> (e.g., in and around a church). Attacks can damage and destroy zombies on
> consecrated grounds. It isn't necessary to dismember or burn zombies to kill
> them while on consecrated grounds (however, it probably is still a good
> idea...). Zombie Zeros are reduced to normal movement, but still retain two
> attacks per turn while on consecrated grounds and can be killed by all the
> normal methods.
[snip]
Sounds good, except the concecrated ground part, in my opinion, is a little
cheezy. For example, in the movie 28 Days Later, the zombies were in no way
crippled by sacred ground. It's a bit like Blade, the vampires are immune to
crosses and holy water.
If you haven't seen 28 Days Later yet, it's good. You ought to :-)
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