| | BrikWars Eric Joslin
| | | Does anyone else out there play BrikWars? I played my first game on Saturday, and enjoyed it immensely, but there are some... err, well, foibles of the system that I think could be ironed out. For example: Vehicles seem to be too inexpensive for (...) (25 years ago, 7-Feb-00, to lugnet.gaming)
| | | | | | | | Re: BrikWars Steve Bliss
| | | | | (...) Maybe it's because a vehicle is way cooler than 5 puny SpaceMen? I haven't played BrikWars, just read through the rules once or twice (mostly for the funny bits). But it seems like a legitimate approach is that the main focus is the vehicles, (...) (25 years ago, 7-Feb-00, to lugnet.gaming)
| | | | | | | | | | Re: BrikWars Mike Rayhawk
| | | | | (...) The original reason we did that was this: you might spend hours and hours building your really cool vehicles (and bases), but even the most heavily customized SpaceMan rarely takes more than half a minute. So we figured, any players who put (...) (25 years ago, 19-Mar-00, to lugnet.gaming)
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