Subject:
|
BrikWars
|
Newsgroups:
|
lugnet.gaming
|
Date:
|
Mon, 7 Feb 2000 14:28:16 GMT
|
Viewed:
|
1595 times
|
| |
| |
Does anyone else out there play BrikWars? I played my first game on Saturday,
and enjoyed it immensely, but there are some... err, well, foibles of the
system that I think could be ironed out.
For example: Vehicles seem to be too inexpensive for their relative value.
Why buy a squad of SpaceMen when for the same cost you can have a vehicle with
a seige weapon? I was thinking that placing a ratio on vehicles, like 1 per
5-man squad, might reduce that a bit.
Any thoughts?
eric
|
|
Message has 2 Replies: | | Re: BrikWars
|
| (...) Maybe it's because a vehicle is way cooler than 5 puny SpaceMen? I haven't played BrikWars, just read through the rules once or twice (mostly for the funny bits). But it seems like a legitimate approach is that the main focus is the vehicles, (...) (25 years ago, 7-Feb-00, to lugnet.gaming)
| | | Re: BrikWars
|
| (...) The original reason we did that was this: you might spend hours and hours building your really cool vehicles (and bases), but even the most heavily customized SpaceMan rarely takes more than half a minute. So we figured, any players who put (...) (25 years ago, 19-Mar-00, to lugnet.gaming)
|
3 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|