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In lugnet.org.us.nelug, Mike Rayhawk writes:
> Neil is absolutely right of course,
Well, there's something you don't hear often.
> The old formula for throwing range, ((5xPower)/Mass)+Skill" is both too
> complicated and generates ranges that are much too long. Instead, the new
> formula will be updated to (Skill x Power / Mass)".
Ok, already I have a fairly universal question about this formula.
The standard trooper has 1d6 skill, and 1 power. We'll assume he's trying to
throw something with a mass of 1, as well.
So, we look at the formula, and we get 1d6 x 1 / 1 = 1d6". I assume this means
that the trooper decides to throw a grenade, and you roll to see how far he can
throw it. You roll a 4, he can throw it up to 4". You roll a 1, and he
fumbles and drops it at his feet, and has a few seconds to regret not having
married Betty when he had a chance.
But, now let's assume the crazy bastard is trying to throw something with a
mass of 2! You look at the formula, and you get: 1d6 x 1 / 2 = 1d6 / 2. What
does this mean in BrikWars terms?
Does it mean that you roll the D6 and divide by two? That seems reasonable.
So, you roll a 3, divide by two and get 1.5, and he throws it 1.5 inches.
What if he has a skill of, say, 1d10+4, and is throwing a mass of 2? Do you
roll a d10, divide that by 2, and add 2?
What if you have a skill of 1d6, and a power of 3, and you're throwing
something with a mass of 2? Do you roll 3d6, add up the total, and divide it?
I know these questions seem anal, I just like to know these kinds of things.
thanks,
eric
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