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    Re: Brickfest 2000 Pirate Game Postmortem —Frank Filz
   (...) Correct. We were playing something more akin to the campaign game where you start with a cutter and move up. In addition to the potential for interesting play, this also had the advantage of giving the players a less complicated ship to deal (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
   
        Re: Brickfest 2000 Pirate Game Postmortem —Sean Forbes
   (...) Well put. The first campaign I played allowed for a Class 1 with a cannon or a Class 2 without (this was Evil Stevie's fleet so there were no shortages) I took a Class 2 with extra crew and intimidated a few fishermen into 'donating' thier (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
 

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