|
In lugnet.fun.gaming, Shiri Dori writes:
> In lugnet.fun.gaming, Stephen F. Roberts writes:
> > Frank Filz <ffilz@mindspring.com> wrote:
> > > I also didn't get around to building my pirate base, so if someone wants
> > > a try at something like that, that would be neat (though we can always
> > > use 6273 which I do have built).
>
> If I have time this week to breathe between finals (I probably will, I'm such
> a slacker ;-) I'll try to tinker around with some bases. Whaddaya think a base
> should have? I haven't quite figured out what role the bases play.
For the most part, bases should look cool. It would be good if they have space
for some (or many) cannon. I haven't decided how many cannon bases should
have, but they should have enough to require a pretty good sized fleet to
assualt them.
I would concentrate most on something that looks nice though. Bases are where
people will retreat to for resupply and to sell loot. They provide a role
playing opportunity, so bases which show some character will be more evocative
for role playing opportunities.
Note: In the Saturday game, I will be awarding some bonuses to those who
provide something neat for the game (and don't forget to show up in some kind
of costume if possible - if nothing else, stop at a toy store and buy some
kiddie pirate props - a definite bonus to someone who can supply me with an
awsome hat [I do have some kiddie pirate props, but if someone has access to a
costume store or just has a bunch of stuff about the house, that would be
really cool, I'm affraid I haven't had time to do a bang up job], note also
that a bandana can be turned easily into a pirate head wrap).
Frank
|
|
Message has 3 Replies:
Message is in Reply To:
33 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|