Subject:
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Re: BOW, A new brick wargame
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Newsgroups:
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lugnet.gaming
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Date:
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Tue, 18 Dec 2007 02:31:18 GMT
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Viewed:
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9731 times
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This looks like a really neat system. The description sheet is very similar
to a system Ive used (though regrettably never got around to publishing) in a
tactical dungeon game.
One refinement you might consider would be to put the minifigs onto 2x4 plates,
and keep them there as they move around the battlefield. This gives you a
consistent place to put damage markers (and mana/spirit-point markers, if you
use those).
The only thing that really bugs me about the rules is that you seem to be using
the term hit points backwards relative to every other game Ive ever played.
In normal usage, HP are points you start with, and then lose as you take damage.
In your system, you start with zero HP and gain them as you take damage. I
think I would frequently forget this, and get confused during play.
But otherwise, it looks like a very sensible system. Thanks for contributing it
and writing it up so nicely I know thats a lot of work!
Best,
- Joe
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Message has 1 Reply: | | Re: BOW, A new brick wargame
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| (...) Thanks! Recently I had the chance to test it myself with a friend and I'm now really convinced of all the fun you can get from it. (...) Yes, this might be an idea to try. However, it may becomes more difficult to move the minifig around. (...) (15 years ago, 26-Mar-10, to lugnet.gaming, FTX)
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Message is in Reply To:
| | Re: BOW, A new brick wargame
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| (...) Finally I made this page. You can find it on my (URL), menu "Related Stuff" > "Game System". For those who want to analyse the balance of this game mechanism in detail! :-) (17 years ago, 9-Nov-07, to lugnet.gaming, FTX)
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