| | Re: Simple (but fun) Castley Strategy Game(y) Richard Franks
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| | (...) I couldn't find any of the rules! Only two pages of cool magic info.. love those staffs though! The rules that we made up were very simple, mainly because that made it easier to remember them, as we thought of them as we went along.. but I'd (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | | | Re: Simple (but fun) Castley Strategy Game(y) Tony A. Rowe
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| | | | (...) You found everything. I haven't posted any of the actual rule set. While designing, I've been making a bunch of creations and mostly wanted to show some off. =] (...) When designing a game, there is always the dilemma of 'rule simplicity' vs. (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | | | | | Re: Simple (but fun) Castley Strategy Game(y) Richard Franks
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| | | | | (...) Agreed :) What would be nice is to have a series of look-up cards graded by completeness level. For example, when attacking a figure on horseback, does the attacker attack the horse, or the rider? (Lev 1) Assune that you are attacking the (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | | | Re: Simple (but fun) Castley Strategy Game(y) Shiri Dori
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| | | | (...) rules, (...) I like the rules you made up, Richard, especially the HP idea. Seems like Tony's ideas (they appear briefly on his magic users page) are gonna turn out cool as well. (...) CW is in planning now. The point of it (check out (...) (25 years ago, 19-Feb-00, to lugnet.gaming, lugnet.castle)
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