  |    | Re: 'Mech Damage Question
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(...) So, the attacker gets to choose which type they want to use? ~Clangador    (21 years ago, 10-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)   
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  |    | Re: 'Mech Damage Question
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(...) It looked like you'd answered your own question in the earlier post - any mixture of component, statistic, or platform damage will do. It all depends on which type of damage the attacker thinks is most effective or most appropriate to the type (...)   (21 years ago, 10-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)   
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  |    | Re: BrikWars + ESPG game Meld
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(...) I've looked at that stuff. It looks promising, but there's not much there. ~Clangador    (21 years ago, 9-Jun-04, to lugnet.gaming)   
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  |    | Re: BrikWars + ESPG game Meld
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(...) I'd agree, the pacing of the two games is way too different. We've had a BrikWars nautical system in the works for the last couple of years, but nothing's really clicked yet. You can see the rough vaguely-worded outlines in the "NanoFleet (...)   (21 years ago, 8-Jun-04, to lugnet.gaming)   
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  |    | Re: BrikWars + ESPG game Meld
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(...) Yes. That's the main thing I'd use. And rigging rules. ~Clangador    (21 years ago, 8-Jun-04, to lugnet.gaming)   
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