 | | [Bricklords] Worst monster encountered?
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Hey all you Bricklord veterans out there, A little curious poll here. What is the most advanced monster you've encountered so far? I'm, shall we say, well armed with good ratings, but I've never battled anything worse than a Ninja (okay, I did (...) (22 years ago, 13-Mar-04, to lugnet.gaming, FTX)
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 | | Re: [BrickLords] Level 2 is open !
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(...) Denix, That's terrific! Darn, now I'm never going to get any work done today... Looks like I dropped a few ranks in the list too. :) Great work, -Mike (22 years ago, 8-Mar-04, to lugnet.gaming, lugnet.castle, FTX)
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 | | Re: [BrickLords] Level 2 is open !
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(...) Yes, some prices have been decreased. (...) It was a bug. It's normally now fixed. Thanks. Denix (22 years ago, 7-Mar-04, to lugnet.gaming)
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 | | Re: [BrickLords] Level 2 is open !
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"denix" <denix@bricklords.net> wrote in message news:Hu7tr5.EJt@lugnet.com... (...) waiting (...) got (...) reason (...) before (...) level 2 (...) weapons and (...) Thanks for the quick reply. Does this mean you've changed the prices for the most (...) (22 years ago, 7-Mar-04, to lugnet.gaming)
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 | | Re: [BrickLords] Level 2 is open !
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(...) I know it's an imaginary game but your character can't hold potions, weapons and more and more gold. Your bag is not neverending ;-) Denix (22 years ago, 7-Mar-04, to lugnet.gaming)
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 | | Re: [BrickLords] Level 2 is open !
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Denix, Excellent! I do have one question, though. As I was passing time waiting for Level 2, I worked on increasing my number of monsters killed, and I got a fair amount of gold in the process (over 3000). Now that I'm starting Level 2, I see that (...) (22 years ago, 7-Mar-04, to lugnet.gaming)
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 | | [BrickLords] Level 2 is open !
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Dear Lords, Today is a great day ! The level 2 of the Deep is now open to you. A new big adventure ! With the level 2 come a lot of new things : - 2 new monsters, the "barbarian" and the "evil paladin", - 2 new potions, "invulnerability" and (...) (22 years ago, 7-Mar-04, to lugnet.gaming, lugnet.castle)
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 | | Announcing Classic-Castle.com Roleplay!
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Greetings Gamers! A few months ago several members at Classic-Castle.com put their heads together and created a roleplay game. The game has been going on for a while, but you can still join any time you want! (2 URLs) Nathan Wells C-C Roleplay (...) (22 years ago, 19-Feb-04, to lugnet.gaming, lugnet.castle, lugnet.announce.moc, FTX)
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 | | Re: Pirate Game at BrickFest PDX - pictures requested
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(...) Yea, I got to dig those out sometime. Frank (22 years ago, 16-Feb-04, to lugnet.gaming, lugnet.events.brickfest)
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 | | Re: Pirate Game at BrickFest PDX - pictures requested
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(...) Frank, what happened to the pics from this year's (Brickfest 2003) Pirate Game? Are they going to be posted somewhere? Just wondering. Thanks, Ben (22 years ago, 16-Feb-04, to lugnet.gaming, lugnet.events.brickfest)
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 | | Pirate Game at BrickFest PDX - pictures requested
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We had a great pirate game this past weekend. I will be posting more later, including the winners. What I would like to do in the meantime though is to collect pictures. As might be understandable, I didn't have a chance to take a single picture (...) (22 years ago, 16-Feb-04, to lugnet.gaming, lugnet.events.brickfest)
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 | | Re: Embellishing details...
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(...) Thanks, Mike! The level of participation in CCA has been happily growing ever since its launch. I must commend Mike and Josh for participating so entusiastically in our game! And Mike's right--the more detail and thought you can put into your (...) (22 years ago, 14-Feb-04, to lugnet.gaming, FTX)
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 | | Embellishing Details...
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And I quote: "How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out." Copied from the (URL) Castle Adventure> (...) (22 years ago, 10-Feb-04, to lugnet.announce.moc, lugnet.gaming, lugnet.castle, FTX)
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 | | Embellishing details...
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And I (URL) quote>: How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out. And boy, have we been having fun! (...) (22 years ago, 10-Feb-04, to lugnet.castle, lugnet.announce.moc, lugnet.gaming, FTX)
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 | | Re: De-lurk and MOC: OGRE/GEV miniatures
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"Dan Efran" <embassy@efran.org> wrote in message news:Hs6ptn.1Kr3@lugnet.com... (...) ago, but (...) I'm not familiar with your game here, but I am reminded a lot of my all-time fav vid game, Military Madness (for tg16 and also ps1). The 'simple' (...) (22 years ago, 5-Feb-04, to lugnet.gaming)
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 | | Games Weekend Brikwars - 07 Feb 2004
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Hi Everyone! NELUG will be participating in the Portsmouth Games Weekend this Saturday, 07 February. Games Weekend is a twice-annual (approximately) small gaming convention here in Portsmouth, NH. NELUG is going to be running two small (4-hour) (...) (22 years ago, 4-Feb-04, to lugnet.gaming.brikwars, lugnet.gaming, lugnet.org.us.nelug, lugnet.events)
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 | | Re: De-lurk and MOC: OGRE/GEV miniatures
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(...) your skill at the micro-level. Well done; keep building. Best regards, Ley (22 years ago, 29-Jan-04, to lugnet.gaming)
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 | | Re: De-lurk and MOC: OGRE/GEV miniatures
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Hey Dan, Welcome! I really like the way you used minifig hands to make guns--clever idea. Also the 1x1 round plates to simulate tank treads works quite well. Looking forward to future MOCs Bruce (22 years ago, 28-Jan-04, to lugnet.gaming)
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 | | Re: De-lurk and MOC: OGRE/GEV miniatures
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(...) Dan, These are pretty cool, you're going to make me start up again on min-scale Ogre vehicles (not an Ogre though, I have nowhere near enough treads). Thanks, George (22 years ago, 28-Jan-04, to lugnet.gaming)
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 | | Re: De-lurk and MOC: OGRE/GEV miniatures
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(...) I really like the simulated tracks on your vehicules. Nice little MOCs. I look forward to see more from you. Admiral Balthazar (22 years ago, 28-Jan-04, to lugnet.gaming)
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