| | Re: BrikWars Wild west train battle
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(...) The world can be divided into 3 equivalence classes: - Those who have never heard of Skyline - Those who love it dearly - Those who are misguided I have had a friend in the third class for some time. Now it appears I have two there... Well (...) (23 years ago, 15-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) I'll play the environmentalists this time. Trying to save humanity from the spread of the World's Worst Chili. I seem to be the only person in the world that finds Skyline vile. Oh well. Later, Gino A... (23 years ago, 15-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) It's not so much learning the rules, as getting the time to do it. Finding other players, and the putting of the army together. Actually, there was some talk of doing this at ConFusion, so maybe we will get a chance then. -Jason (URL) (23 years ago, 13-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Well, that train station blocking the path of the oversized load certainly did, anyway. Two bundles of dynamite against the "level crossing" shelter and there's not much left of it. (...) Hewing closely to the rules sort of misses the point, I (...) (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Looks like you guys had a blast. I keep meaning to actually give the brickwars rules a go, but haven't a chance yet. Well maybe at ConFusion. Thanks for sharing the pictures. -Jason (URL) (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) Yeah, I was wondering about that picture... You know, a bunch of bandits raiding a Skyline Chili store to steal the recipe would make an interesting BrikWars campaign :) Adrian -- www.brickfrenzy.com (23 years ago, 12-Oct-01, to lugnet.gaming)
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| | Re: Brikwars: Online!
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(...) Could you give a better navpath please? I just did a search for that and found nothing. See, this is why I think frames are not optimal, they prevent URLs that get you to where you need to go. (23 years ago, 11-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) (URL) have NO idea how a Skyline Chili(tm) pic slipped in there. It's not like I have some sort of peculiar fascination with the Worlds Best Chili or anything... (23 years ago, 11-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) My first BrikWars. Good clean fun (well, ok, messy) I uploaded my pics and they can be seen here: (URL) guys! Let's do it again some time. ++Lar (23 years ago, 11-Oct-01, to lugnet.gaming, lugnet.org.us.bloc)
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| | Re: Brikwars: Online!
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In lugnet.fun.gaming, David Eaton writes: [Snip] (...) [Snip] Hmm... It usualy works just fine. They must be messing around with the site right now. It will probably be up and running again soon. -- Mark Nelson (23 years ago, 9-Oct-01, to lugnet.gaming)
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| | Re: Brikwars: Online!
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(...) Hmm... I seem to get an error... Using WinNT 4.0, MSIE 5.0: Warning: Failed opening 'language/lang-english.php' for inclusion (include_path='') in /home/groups/o/op/op...infile.php on line 16 Fatal error: Call to undefined function: (...) (23 years ago, 9-Oct-01, to lugnet.gaming)
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| | Brikwars: Online!
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Greetings, greetings. I just thought I'd let the folks here know that I've "converted" Brikwars so it can be played online. It's not quite as fun (if you use a "nuke" on a minifig, he doesn't seperate into peices. These are online miniatures we're (...) (23 years ago, 9-Oct-01, to lugnet.gaming)
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| | Re: BrikWars Wild west train battle
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(...) SNIP (...) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat www.wildlink.com <-- the wildlinks Start planning for BrickFest 2002! The AFOL Community's Premier Fan Run Event! www.brickfest.com (23 years ago, 8-Oct-01, to lugnet.gaming)
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| | BrikWars Wild west train battle
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Hey gang, On Thursday, October 4th, a few of us BLOC people and Larry P got together to play a little BrikWars campaign. Since Larry's the trainhead that he is, we decided to do one based on trains. Larry spent a little time to build a 1920's era (...) (23 years ago, 6-Oct-01, to lugnet.gaming, lugnet.western, lugnet.trains, lugnet.org.us.bloc)
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| | BrikWars 2001?
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Well, as everyone else out there is, we're all waiting for BrikWars 2001. That's the right the pressure is all on poor Mike. Anyway I felt like starting a thread devoted to the major new stuff in brikwars 2001. Specifically, I'm rather interested in (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
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| | Re: [:::]BrickWarz[:::]
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(...) Well only James will know for sure, but JBLW was already out before the first time BrikWars became widely-publicized in 1998. Though the two games now have some similar elements, these didn't show up in BrikWars until 2000 so I would guess (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
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| | Re: [:::]BrickWarz[:::]
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(...) I thank you for your help. Allow me to enlighten you. I believe James Browns Lego Wars is a derivative based upon Brikwars. Its just a simplified version. However, because Dave Eaton created a great CP calculating system that is complex yet (...) (23 years ago, 5-Oct-01, to lugnet.gaming)
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| | Re: [:::]BrickWarz[:::]
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(...) ( FUT lugnet.fun.gaming ) From your other post ( (URL) ) I'm wondering if you're suffering some confusion because you're trying to use the Troop Scorer (designed for BrikWars) with James Brown's Lego Wars (an unrelated game)? In any case, I'll (...) (23 years ago, 5-Oct-01, to lugnet.org.us.nelug, lugnet.gaming)
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| | Re: Junkbot level scores
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(...) Of course you can, just post any level scores you have that are better than the list, and I will do the same. We also share solutions sometimes, then we better each other. If you want some solutions we have, I can email you. (...) We had it in (...) (23 years ago, 23-Sep-01, to lugnet.gaming)
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| | RE: Junkbot level scores
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Martin Ok, can I join your challenge? I never thought about doing the freezer in that order, I always did bottom left then bottom right. I tried going up the middle then down each side to get the bottom 2, but that did not improve anything. In (...) (23 years ago, 22-Sep-01, to lugnet.gaming)
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