| | Re: Vivat Rex, Studfest6: Brikwars
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In lugnet.loc.au, Richard Parsons writes: <severe snippage, but I'm definitely up for this snazzy looking campaign> (...) A bit messy, but maybe two 1x1 plates with clip? --Dave (24 years ago, 14-Aug-00, to lugnet.loc.au, lugnet.gaming)
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| | Re: Sneak preview of my GEV
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(...) Having just scoured the net, I can't find any pictures of a GEV. I will have to recheck my game box, but I thought I recalled a turret on the GEV. I have a hard time imagining the GEV being effective without a turret, and the targeting (...) (24 years ago, 9-Aug-00, to lugnet.build, lugnet.gaming)
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| | Re: Sneak preview of my GEV
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(...) Very nice! I wasn't aware there was an actual turret on the SJ games version, but it looks great! I'm looking forward to seeing more of the engine detail--having been an avid fan of Winchell Chung's renderings, these are all the more cool to (...) (24 years ago, 9-Aug-00, to lugnet.build, lugnet.gaming)
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| | Re: Sneak preview of my GEV
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(...) I want to get some more pics, especially to show the back end, and maybe a profile shot to match the original counters/game case. I call the color scheme "low visibility night/urban camouflage" but I'm just trying to make a virtue out of my (...) (24 years ago, 7-Aug-00, to lugnet.build, lugnet.gaming)
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| | Re: Sneak preview of my GEV
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(...) Oh, that is *SO* unfair! Only 2 pictures? More pics! More pics! :-, It looks pretty cool, and I like how you've handled the camo color scheme. Can't wait to see more. Of course, the minifig-scale Ogre Mark VI would be cool, too... ;-) Cheers, (...) (24 years ago, 7-Aug-00, to lugnet.build, lugnet.gaming)
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| | Sneak preview of my GEV
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Hello, I put up two pics of my interpretation of a GEV from the Steve Jackson games Ogre/GEV, at (URL) . I'm working on my troopship GEV, getting the doors/hatchways right for the troops is a little tricky. Thanks, George (24 years ago, 7-Aug-00, to lugnet.build, lugnet.gaming)
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| | Pictures of the upcoming BrikWars Scenario
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In a few weeks, the next BrikWars campaign in Washington, DC will take place. The scenatio, Jailbreak!, can be found at: (URL) on BrickShelf are pics of the TL6 Prison, so you can plan your assault. Anyone else interested in participating in this (...) (24 years ago, 5-Aug-00, to lugnet.gaming)
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| | Re: When we gonna BrikWar?
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Note: I'm cross-posting to fun.gaming and lugnet.loc.us.oh to make sure interested parties hear about this. I've set followups to ...oh.col only, though. For those groups, we are proposing a BrikWars game for Tues or Wens evening next week. (8/8 or (...) (24 years ago, 4-Aug-00, to lugnet.loc.us.oh.col, lugnet.gaming, lugnet.loc.us.oh)
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| | Re: Chris Weeks's Brickfest Pirate Game Pictures
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Now that Chris Weeks has put his pictures up, I've added them to my commentary about the game, to be found here: (URL) Frank Filz ---...--- Work: mailto:ffilz@us.ibm.com (business only please) Home: mailto:ffilz@mindspring.com (24 years ago, 2-Aug-00, to lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) Ok, I'll go with that. Rich (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) "...and let slip the dogs of war!" Bruce (listening to Pink Floyd's The Dogs of War) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) my (...) just (...) No problem. I just wanted to make sure the other good people knew as well, and got a broader picture of what a determined general and 12 minifig can do. (...) Rich "Cry 'Havoc!' and let loose the dogs of war!" -- Have Fun! (...) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars 1942!
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(...) Well, now, to be fair, it was your rolling that kept my troops alive, and my rolling that wiped yours out. After all, you roll to-hit and damage for your troops' shots... so it was your rolling that led to the long lifespan of my troopers! ;D (...) (24 years ago, 1-Aug-00, to lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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To whoever asked who did the special effects, it was me. It was done in about 5 seconds in a freeware verson of Photoshop 2.0. I hear 5.0 is really spiffy. (...) Do'h to both of those! I'll change it tonight. Obviously, they were both just typos. (...) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars 1942!
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(...) Ahh, it depends on who's rolling the dice :D With Eric behind the magic cubes, the average lifespan is arround 0.8 scenarios. Sadly for my troops, my statistics indicate something more along the lines of 0.3-0.4. Actually, I fully endorse the (...) (24 years ago, 1-Aug-00, to lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) Ok, works from work, I'll have to check again tonight from home. Looks cool! (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) in (...) Wow! What a wonderful chronicle of carnage! You did a great job documenting this terriffic battle. Some thoughts on the game in general; 1) If you don't have enough fire power to take out one of the objectives, stay home. 2) If you (...) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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Beautiful! :-) Looks like a lot of fun... Just curious, what software did you use to create the effects? And Who is the artist? I loved them! -Andy Lynch ----- Original Message ----- From: "Jason" <jasonrowoldt@yahoo.com> To: (...) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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(...) I don't know why you couldn't pull it up, it came through fine on my end - more than fine, it looked great! Those are some great photos, you guys did a good job on the photoshopped explosions and weapons fire. And of course congratulations are (...) (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: BrikWars Campaign .. first battle writeup
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Jason wrote in message ... (...) Frank (24 years ago, 1-Aug-00, to lugnet.org.us.wamalug, lugnet.gaming)
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