| | Re: Help needed from Brikwars Veterans
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(...) A 6x6 grid of 32x32's? Phew, those little plastic guys better have some vehicles to ride around in! I'd say that if you're using all vehicles, that's about right, but you still want to put in plenty of terrain accessable only on foot. And (...) (21 years ago, 13-Feb-04, to lugnet.gaming.brikwars)
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| | Re: Gauging interest in BrikWars at PDX BrickFest
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Hi, Stephen. Unfortunately I won't be able to make the commitmentment to playing Brikwars at PDX -- my girlfriend and I have made other Portland plans for the evenings in question. But I am quite curious to see the scenario/battlefield you've come (...) (21 years ago, 12-Feb-04, to lugnet.gaming.brikwars, lugnet.events.brickfest)
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| | Help needed from Brikwars Veterans
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Hey guys, I'm in the middle of planning a Brikwars game, but I need some advice from some of the veteran players. How big of a game is too big for say a 3-4 player game ( maybe 3-4 hours in length ). I'm planning a 6x6 baord right now ( using the (...) (21 years ago, 12-Feb-04, to lugnet.gaming.brikwars)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Todd, the photos are terrific. And...YIKES, there's some pretty creepy looking pictures of me in there. But, that's understandable, considering: (1.) I didn't go to bed at all the night before the game, and (2.) I'm pretty creepy looking to (...) (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) OK, try this: (URL) Disclaimers: There are a lot of near-duplicate photos here (from two or more being taken a split-second apart or from a slightly different vantage point); I haven't gone through these and pruned out anything yet. These are (...) (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Thanks! Glad you like 'em! (...) Nuthin' hides from my telephoto lens. :) --Todd (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Embellishing Details...
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And I quote: "How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out." Copied from the (URL) Castle Adventure> (...) (21 years ago, 10-Feb-04, to lugnet.announce.moc, lugnet.gaming, lugnet.castle, FTX)
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| | Embellishing details...
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And I (URL) quote>: How much detail you want to put in is totally up to you, the Player. However, the fun of an RPG is in the telling of the story; the more detail a Player puts in, the more fun he will get out. And boy, have we been having fun! (...) (21 years ago, 10-Feb-04, to lugnet.castle, lugnet.announce.moc, lugnet.gaming, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) It seems I'm running an old version of QT that wont accept your file. hmf :( -lenny (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | JumpGate Game Day Recollections
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NELUG participated in a games weekend in New Hampshire (see Todd's groovy videos). We ran two BrikWars games in four hour slots and it was a total blast if I'm remembering correctly - I supposed I could have hit my head and only *think* I had a (...) (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug)
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