| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) You found everything. I haven't posted any of the actual rule set. While designing, I've been making a bunch of creations and mostly wanted to show some off. =] (...) When designing a game, there is always the dilemma of 'rule simplicity' vs. (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) I couldn't find any of the rules! Only two pages of cool magic info.. love those staffs though! The rules that we made up were very simple, mainly because that made it easier to remember them, as we thought of them as we went along.. but I'd (...) (25 years ago, 19-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) You mean (URL)? Yeah, maybe a little link from that page to /lugnet/fun/gaming/ would make sense? Certainly as 'gaming' seems to suggest all forms of gaming, not just computer games. Richard (25 years ago, 19-Feb-00, to lugnet.gaming, lugnet.admin.general)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) That is true, but "human" mini-figs have a maximum of 4 hits in my game rules, so one piece/hit would be fine. Just yesterday, I updated my web page that gives a sort of "sneak peek" into my game rules (I'm afraid it's a bit too long to fit (...) (25 years ago, 18-Feb-00, to lugnet.gaming)
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| | Re: Simple (but fun) Castley Strategy Game(y)
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(...) Glad to help! But in all fairness, it was my friends idea - not mine, so I can't claim credit for it :) If you want more than just a few HP per figure, you could use different colours - black equals five red etc. Or something more intuitive, (...) (25 years ago, 18-Feb-00, to lugnet.gaming)
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