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 Gaming / *174 (-20)
  Re: NELUG 4/30/00 Brikwars Pics are up.
 
Yes, I do have them all developed and in my grubby little claw-like hands - at my apartment, sadly, not here. I will bring them in and scan them tomorrow - there are some good ones in there. I'll post them on Brickshelf, and post the address (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NELUG 4/30/00 Brikwars Pics are up.
 
In lugnet.org.us.nelug, Shaun Sullivan writes: <snip> Wee! Sounds like you guys had a great time! Just wondering, who built that awesome church-like structure that appears at the foreground of this pic? (URL) can't quite make it out... looks like it (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NELUG 4/30/00 Brikwars Pics are up.
 
(...) Did your pics from the last battle ever make it onto the net? I missed them if they did. There were a couple I was looking forward to. I should just buy my own digital camera, eh? Or at least fix the film one I have. eric (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)
 
  Re: NELUG 4/30/00 Brikwars Pics are up.
 
These look great, Eric! The set-up and landscaping looks as good as I remember it! Some of these pictures made me chuckle out loud. Just to supply some captions on some of the pics, for those who weren't in attendance: (URL) - it's often been said (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)  
 
  NELUG 4/30/00 Brikwars Pics are up.
 
The Pictures for our most recent Brikwars game are up at the NELUG site. Either follow the link on the NELUG Main page. (URL) go directly there using this link. (URL) hope you all like them. There arn't that many close ups. I have a relatively low (...) (25 years ago, 2-May-00, to lugnet.org.us.nelug, lugnet.gaming)  
 
  Re: BrikWars Links Page
 
(...) I liii...iiike it. :) Way cool, Mike. (...) Technichally, they are Ken's pictures, as it was his digital camera that did all of the work. *I* don't mind, however. (...) Drew Lawrence (25 years ago, 2-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
 
  Re: BrikWars Links Page
 
(...) ...Write ups are on the way (we're just slow sometimes :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) #160 (25 years ago, 1-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
 
  BrikWars Links Page
 
I added a page to the BrikWars site with links to all the sites that have pictures of BrikWars games or other BrikWars-related material at (URL) Right now this includes (in order): 1. Drew Lawrence's coverage of the Ohio builders' game, and the (...) (25 years ago, 1-May-00, to lugnet.gaming, lugnet.org.us.nelug, lugnet.org.us.wamalug, lugnet.loc.us.oh)
 
  BrikWars in the Catacombs
 
Wanted- A handful of players to play a one turn a week, play by email (but photos provided), dungeon hack kind of game, hand wavingly based on the BrikWars* rules. If you're interested (and I'll only take the first 4 or 5 people) email me asayc**. (...) (25 years ago, 26-Apr-00, to lugnet.castle, lugnet.gaming)
 
  Re: Can someone explain Brikwars to me??
 
(...) The URL for everything BrikWars is: (URL) there and read all about it. FUT lugnet.fun.gaming. eric (25 years ago, 25-Apr-00, to lugnet.build, lugnet.gaming)
 
  Re: brikwars...
 
(...) I read it, but it was many, many years ago. About all I remember is how the power armor worked, movement wise, and the dropships. I think I still have a copy somewhere, but its probably still packed up after moving two years ago. Jeff (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
 
  BrikWars in the Catacombs
 
All this whoo-ha about BrikWars* I don't know. It's enough to make one want to say something like this. Wanted- A handful of players to play a one turn a week, play by email (but photos provided), dungeon hack kind of game, hand wavingly based on (...) (25 years ago, 25-Apr-00, to lugnet.castle, lugnet.gaming)
 
  Re: brikwars...
 
Have you read "Starship Troopers"? Not the craptacular Paul Verhoeven movie, but the Heinlein novel? RAH goes into quite a bit of detail on how his cap troops are in communication with each other; basically the grunts have radios with one channel (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
 
  Re: brikwars...
 
(...) I suppose it depends on exactly how the comm system is set up. I picture individual talk groups for each squad with the capability of squads or larger groups to switch to a common talk group if initiated by a higher authority. That is, one (...) (25 years ago, 25-Apr-00, to lugnet.gaming)
 
  Re: A bunch of questions concerning Medieval Brikwars
 
(...) I don't know what I was thinking yesterday, I must have been on crack, this collision bit is all wrong. I hope nobody paid any attention. A Battering Ram is a big Club. TL0 CP1 RngCC UR2 Dmg1d6 (Stun to living targets) So, it would do 1d6 (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
 
  Re: brikwars...
 
(...) 'sides, usually command traffic is encrypted, which the average trooper won't have the eq to decode... (...) I'm not sure it should count as two attacks... I've seen batteries 20 miles apart shoot at the same target, at the very same second... (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
 
  Re: brikwars...
 
(...) ...:-) I didn't mean theyd turn off their comm, just they'd turn off the command frequency... leave the command frequency to the higher paygrades and all. (...) ...This is more like 'shoot that tank there!!' where all the members of a squad (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
 
  NELUG BrikWars 04-29-2000
 
This has been announced previously, and was discussed after the last BrikWars game and at Lizzy's, but: The New England Lego User's Group will be gathering at Brandeis University this coming Saturday (April 29th) to pound each other into the dirt (...) (25 years ago, 24-Apr-00, to lugnet.org.us.nelug, lugnet.gaming)  
 
  Re: brikwars...
 
(...) usually the field guys will be on their squad freq, while the squad commander is on both squad freq and command freq... but no one in their right mind will turn off his radio in a battle. Not unless you're looking for a warm place in a body (...) (25 years ago, 24-Apr-00, to lugnet.gaming)
 
  Re: brikwars...
 
(...) ...They are more complex both beforehand and during, but if the player came up with a 'claw arm' during design, he could equip all his vehicles with them so it wouldn't be as complex during the game. that's the kind of idea I was thinkin of. (...) (25 years ago, 24-Apr-00, to lugnet.gaming)


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