Subject:
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Re: Just congrats to Mike Rayhawk
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Newsgroups:
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lugnet.gaming
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Followup-To:
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lugnet.people
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Date:
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Mon, 17 Feb 2003 10:51:39 GMT
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Viewed:
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7 times
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In lugnet.fun.gaming, Jack Millikin writes:
> Hm, company doesn't want to be associated with BrikWars? Company HQ in
> Billund? Have fun working for the Lego company Mike!! Give my regards to
> them, and tell em we need more high-detail sets! :-)
The secret's out! But keep it down - I don't think they've figured out who
I am yet! ;)
This job has been a real eye-opener for me - if there aren't enough
high-detail sets hitting the shelves, it's not the fault of the designers.
(*cough* Marketing *cough*) The models the designers have sitting around
the office would make you weep to see them - their awesomeness is beyond
belief! Apparently that's the product of access to warehouses full of Lego
and getting paid to play with it on a full-time basis. Unfortunately, if I
brought a camera to work and started flashing pictures I think I'd be
summarily dragged out to the parking lot and shot.
There's a sign on the door of our wing of the studio that says "TOP SECRET
RESEARCH FACILITY - USE OF DEADLY FORCE IS AUTHORIZED." I'd been here
almost a week before I read the reast of the sign - some wiseguy had gotten
one of the signs from Area 51 and hung it up as a joke. For some reason I
had never thought to question even for a second the idea that killing would
be justified in defense of Lego secrets. In fact I was even hoping to get
fingered for a mission to go out on a couple of pre-emptive strikes against
the Mega Bloks offices, just to show that we were serious.
So the lack of Lego death squads was a disappointment. Regardless, as all
the folks who've already e-mailed me can tell you, I'm still not actually
allowed to talk about the job in anything but the vaguest terms, so don't
everybody send me a pile of letters hoping I'll reveal secrets of Lego's
inner workings.
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Message has 4 Replies: | | Re: Just congrats to Mike Rayhawk
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| OMG! Congrats! Your an Awesome artist, you totally deserve it. BTW, I can't beleive I haven't seen your web-site before, just fantastic. I still keep the image of your space man illo in my computer ever since I first saw it. youda man. e (22 years ago, 17-Feb-03, to lugnet.people)
| | | Re: Just congrats to Mike Rayhawk
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| (...) I only have one question, if you're at liberty to answer it: How did you land such a great job? Did they come to you, or did you apply, or...? In any case it's a wonderful meeting of soul and vocation, and I wonder if we'll see the Mike (...) (22 years ago, 18-Feb-03, to lugnet.people)
| | | Re: Just congrats to Mike Rayhawk
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| Ignoring all the Lego stuff: nice portfolio. The Art Center in Pasadena is a great school for illustration and design, for those who aren't familiar with it (though I worked for a number of years just around the corner at the Lab, I never quite (...) (22 years ago, 20-Feb-03, to lugnet.people)
| | | Re: Just congrats to Mike Rayhawk
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| (...) Marketing...it's like Dilbert come to life...so, is their excuse that we have the constructive abilities of a pickle? or that we simply have the MIND of a pickle? Mabye the next time they refute the 10:1 scale Death Star, remind them that they (...) (22 years ago, 4-Mar-03, to lugnet.people)
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Message is in Reply To:
| | Just congrats to Mike Rayhawk
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| Hm, company doesn't want to be associated with BrikWars? Company HQ in Billund? Have fun working for the Lego company Mike!! Give my regards to them, and tell em we need more high-detail sets! :-) (22 years ago, 14-Feb-03, to lugnet.gaming)
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