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In lugnet.events.brickfest, Frank Filz writes:
> I will be looking for what's to make it less demanding of my time however.
> I really want to have plenty of time to enjoy Brickfest as a whole. I
> will welcome thoughts on how to manage this. I think to get the ball
> rolling, I'd like to conduct a little survey:
>
> 1. If you are familiar with the game (played before or read the rules),
> would you prefer a campaign game or a battle game?
Campaign.
> 2. What are the most attractive factors to that type of game?
The "freedom" of such a game to take many tacks to the action
Marshalling scarce resources (e.g., building from nothing)
> 3. What features of the other type of game are attractive to you?
BIG SHIPS
> 4. Are you interested in helping GM? Are you the type who prefers to GM
> over playing (yes there are a few of us out there)?
I might GM, either specific groups of ships or sutling.
> 5. How many hours would you feel like committing to the game?
48-60.
> 6. Do you have any thoughts on how better to run the game?
Not that you haven't already mentioned here, no.
LFB
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