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| | Re: OMG, articulated skeleton arms?!!
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| (...) Ahh, good point. (...) Another good point. So, they retire the old arm mold and create a new one, reuse the droid arm and things come out more or less even. And that's with added playability. Sounds like a good business plan to me. (...) As (...) (18 years ago, 29-Dec-06, to lugnet.dear-lego, lugnet.general, lugnet.town, FTX)
| | | | Re: OMG, articulated skeleton arms?!!
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| --snip-- (...) Words to live by. Tim (18 years ago, 29-Dec-06, to lugnet.dear-lego, lugnet.general, lugnet.town, FTX)
| | | | Re: OMG, articulated skeleton arms?!!
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| (...) Except in this case, they'd be creating a new mold for the skeleton torso. If I remember correctly, the current skeleton torso has ball for the shoulder to fit the socket of the arm, where the one pictured appears to have a bar attachment for (...) (18 years ago, 29-Dec-06, to lugnet.dear-lego, lugnet.general, lugnet.town, FTX)
| | | | Re: OMG, articulated skeleton arms?!!
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| (...) The answer is clear to me-- saves TLG $$$. Anytime they can eliminate a mold and "shoot two birds with one stone", it cuts their production costs. It appears to me that droid arms have been getting a lot more use than as just as arms. As a (...) (18 years ago, 29-Dec-06, to lugnet.dear-lego, lugnet.general, lugnet.town, FTX)
| | | | Re: OMG, articulated skeleton arms?!!
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| (...) arms, then they'd be holding their weapons *sideways*. The "lead" skeleton there looks like he might have a droid arm for his *right* arm (because his flail is arguably sideways), but most of the rest of the skeletons are all holding their (...) (18 years ago, 29-Dec-06, to lugnet.dear-lego, lugnet.general, lugnet.town)
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