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 Database / Brictionary / 67 (-10)
  Re: Partsref is Moving to LUGNET
 
(...) Are you familiar with the make utility? It allows you to describe an arbitrary set of modules, with their associated interdependencies, and then re-build only the modules which have changed and modules dependant upon them. Of course, using (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Partsref is Moving to LUGNET
 
(...) That's fine with me. The only downside is applying updates. When new parts are released for LDraw, I don't update individual partsref images and pages, I just regenerate the whole shebang. So any manual edits would probably get overwritten. (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Partsref is Moving to LUGNET
 
(...) Yeah I was thinking that the third size should be a composite of four views top, left, bottom, and right. Should the floor be kept in this kind of view? Ie: Rotate Part over floor rather than 4 Cameras, nuking the floor only on the bottom (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Partsref is Moving to LUGNET
 
Excellent! After looking at them I think that other perspectives are more important than colors. Have you tried experimenting with the ambient light option in povray? I don't think l3p gives you that option but you can modify the pov files l3p (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Partsref is Moving to LUGNET
 
(...) I Started this Several Weeks ago, I have already run Pov-Ray for the Thumbs and the Large Size. I have only the two sizes done so far. What would you call normal Size, I had not figured out a good third size any suggestions? All pngs, 128x96 (...) (25 years ago, 2-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Partsref is Moving to LUGNET
 
(...) Speaking of which... I just posted my wants list. I want hundreds of most of the items on it. Someone pointed out to me that if I could tell of sets that had large quantities of the parts I might get better responses. Given the current state (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Partsref is Moving to LUGNET
 
One thing I noticed with the DAT explorer is that POV rendered images look _MUCH_ better with the lossless PNG format thatn with JPEG. Perhaps appropriate use of the JPEG smoothing function would help the the tests I did looked bad even at 100% (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Partsref is Moving to LUGNET
 
(...) IMHO, the best thing is having both (a) super-quick-loading GIFs and (b) high-quality POV JPEGs, and then letting the user decide which one to view. A while back, someone even suggested having spinning/rotating POV-rendered images for each (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.cad.ray)
 
  Re: Partsref is Moving to LUGNET
 
Kevin Loch <kloch@opnsys.com> wrote in message news:FM32ur.BwF@lugnet.com... (...) I agree. Some parts--especially those with lots of rounded surfaces--can be hard to make out in LDraw. POVRAY works much better for these parts (and for decorated (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)
 
  Re: Partsref is Moving to LUGNET
 
(...) Cool! (...) Is there any desire to have povray rendered images for each part? I still think that would be cool, even though the ldraw versions are more useful for some things. It would also be nice to be able to either: 1. have all parts (...) (25 years ago, 1-Dec-99, to lugnet.cad.dev, lugnet.db.brictionary)


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