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 Database / Brictionary / 101
    Re: Online LEGO Inventory Database —Steve Bliss
   (...) Yep. (...) Oh, and each description should probably be tagged with a source. That way, when we change the description of some part in LDraw, the cross-reference database can be updated. (...) Yep. A better approach may be modeling a set of (...) (25 years ago, 9-Feb-00, to lugnet.db.brictionary)
   
        Re: Online LEGO Inventory Database —Steve Hodge
   (...) have (...) I'd thought about this earlier, but forgot to mention it. (...) based (...) Once (...) avoid (...) Yeah, I agree. One of the other threads had come to the same conclusion and are curently trying to decide exactly which properties (...) (25 years ago, 10-Feb-00, to lugnet.db.brictionary)
   
        Re: Online LEGO Inventory Database —Steve Bliss
   (...) Having a good list of properties at the start is a good idea, but don't hard-code specific properties into the schema. It's just a many-to-many relation between parts and properties. Assuming a relational approach. Steve (25 years ago, 10-Feb-00, to lugnet.db.brictionary)
   
        Re: Online LEGO Inventory Database —Eric Vitiello
     Steve Bliss wrote in message ... (...) with (...) and (...) It will be a relational database, and I tend to remove all hard codings possible. I will be designing the schema later today, and posting it for everyone to rip apart =) --Eric (25 years ago, 10-Feb-00, to lugnet.db.brictionary)
   
        Re: Online LEGO Inventory Database —Eric Vitiello
   Steve Bliss wrote in message ... (...) with (...) and (...) Here is the current scema. I have decided to concentrate on the parts section, and themn move onto creating a set inventory section (which I think will be the easy part)... Total of 6 (...) (25 years ago, 10-Feb-00, to lugnet.db.brictionary)
 

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