| | Re: A spark of Life (was: CW is dead) Andrew Engstrom
| | | (...) I had several ideas the other night, just after I posted my previous message. Now, I don't want to get into the argument over CW -- heck, I can't even discern what the hubub is about. I just want to see a fun, relaxed community having some (...) (21 years ago, 4-Sep-03, to lugnet.castle.org.cw)
| | | | | | | | Re: A spark of Life (was: CW is dead) Matt Hein
| | | | | (...) I recall an idea similar to that one surfacing with the earlier CQ/ DraKen discussions a few months back. The idea I recall, though, deals with reports of the actual encounter between both sides and the strategies used to reach the resolution. (...) (21 years ago, 4-Sep-03, to lugnet.castle.org.cw)
| | | | | | | | | | Re: A spark of Life (was: CW is dead) Alex Polimeni
| | | | | I (...) Trying trying! (...) Grid map would not be used for big lands, but for movement. Say, in a single turn, a person could do just so much stuff and move just so far. (...) I dont like the report thing. One side says that they win, and the other (...) (21 years ago, 4-Sep-03, to lugnet.castle.org.cw)
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