 | | Re: Isle of Mist, let's try again!
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| (...) Maybe we could try to integrate them together? Or at least make IOM a freestyle 'alternative' to CQ that takes place in the same 'universe.' -JHK (24 years ago, 19-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) I would like to see the IOM restarted myself, but I don't want it to overshadow or compete with CQ. I don't see why both couldn't happen though. I know I'm more interested in the freestyle IOM than the more controlled CQ, and I'm probably not (...) (24 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) Honestly, the real killer of the IOM project was the lack of updates to the map. Bunches of people emigrated to the island, and set up roots on the 4 open sections, but then no new sections opened up, no guidelines happened, nothing. I think (...) (24 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) I agree with our fearless co-curator here. I think reviving IOM as it was is not the best idea. It involved too many people who are no longer willing or able to participate. At best, I think recreating the idea, like IOM2 or whatever, would be (...) (24 years ago, 18-Mar-03, to lugnet.castle.org.cw)
| | |  | | Re: Isle of Mist, let's try again!
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| (...) Well, at the moment, there seems to be a lot of anticipation for Alex Polimeni's Castle Quest project, so I'm not sure if it would really be in best interests to revive Isle of Mist. Isle of Mist failed for several reasons, lack of (...) (24 years ago, 18-Mar-03, to lugnet.castle.org.cw)
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