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Subject: 
Re: The Wanderer, an online image-novella.
Newsgroups: 
lugnet.castle.org.cw, lugnet.castle.ninja
Date: 
Mon, 16 Jul 2001 11:04:45 GMT
Viewed: 
11 times
  
In lugnet.castle.org.cw, Kevin Maynes writes:
http://www.kmaynespaint.com/Pages/SiteStructure/Subsidiaries.html

Thanks for the vote in favour of my page/panel window idea.. I'm still
concerned though about comments from some about window after window clogging
their screen.. don't want reading the thing to be a hassle.

I'm not bothering to read others' comments, but this is what I have to say
about it:

The story, lego layouts, lighting, photography, etc. were all VERY good!  If
I have anything negative to say it would be that I found the story somewhat
*lite* if only because a fight scene was used as the opening in telling the
story -- but I am certainly curious to have the many as yet unrevealed
details of plot and characters much more developed in future installments.
I didn't have a problem with the violence, but I wouldn't want to see a
whole story like this absent other more interesting narrative developments.
I also imagine it is quite difficult to maintain this kind of cinematic flow
in the violence when working with Lego minifigs, and you managed it very
well even so. Kudos!

As to the issue of the page layouts and panel by panel flow, I DID find that
a bit clunky.  I would have preferred a panel by panel flow that NEVER
booted me back to the unreadable full page layouts.  I also had a real
problem with the fact that many panels when opened in their largest versions
were too big even for a 1024 x 768 monitor setting. I would certainly advise
not having single panels or html layouts larger than 800 x 600, and
certainly no larger than 1024 x 768 under ANY circumstances!  On the
question of page layouts, the images should definitely be large enough to be
read without the necessity of going to the larger images -- if their sole
purpose was that of a navigation device, I found that it failed for that
use. Another point would be not to follow a verticle page layout, like a
comic book, but rather to follow the dictates of your digital medium and go
horizontal (again, respecting that each panel should fit on everyone's
monitors)!

One thing I have given some thought to in terms of developing digital layout
schemes is to simply go with full sized images placed in row either
vertically or horizontally, such that there are no other pages to go to --
just one brutally long page going either down or to the right.  It would
take a long time to load, but then you could at least experiment with panel
designs (i.e. different sizes, layouts, etc.) and no other navigation device
would be necessary beyond scrolling one way or the other. In this case, I'd
probably have a prefence for a page designed to scroll down as people are
used to that already. I once experimented with someone's else's artwork to
see what such a page might look like and I am willing to send it to anyone
interested (caution: it is almost 2 mb large and is SOMEONE ELSE'S
copyrighted work, best viewed in a web browser to catch what I mean in terms
of the scrolling issue).

But anyway, I liked the Wanderer a lot.  I'd like to see future installments
that developed our main characters' background stories more fully.

-- Hop-Frog



Message has 1 Reply:
  Re: The Wanderer, an online image-novella.
 
(...) Thankya. It's more of a prologue, the opening sequence to a larger episode. I can't say what the future instalments hold, as I've not seen the script yet, only heard a quick verbal synopsis. We'll see what comes down the pipe. (...) Yep, I (...) (23 years ago, 19-Jul-01, to lugnet.castle.org.cw, lugnet.castle.ninja)

Message is in Reply To:
  Re: The Wanderer, an online image-novella.
 
(...) Hey, cool, kudos from a pro! :) I'm using a digital camera, specifically a Sony DSC-505V. It handles the macro shots quite well I think for a point-n-shoot camera. Just needs lots of light, which is why I took the whole shebang out into the (...) (23 years ago, 10-Jul-01, to lugnet.castle.org.cw, lugnet.castle.ninja)

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