To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 2225
2224  |  2226
Subject: 
Re: Army size (Castle World)
Newsgroups: 
lugnet.castle
Date: 
Thu, 3 Feb 2000 00:46:47 GMT
Viewed: 
1988 times
  
In lugnet.castle, Shawn H. Golley writes:
In lugnet.castle, James Brown writes:
Hi all,

Just wondering what people had in mind for army sizes in CastleWorld... Were
people generally going to stick with what their "actual" army size is, or • were
people planning on having "virtual" armies?

curious... being mercenaries and all, it affects my planning ;)

Mine too. I don't have very many army type minifigs (yet) and If I could
create a virtual army, it would help. :)

I plan to create "virtual" armies by taking lots of pictures and implying that
I have more minifigs than I actually have.

My plans exactly. Right now I barely have 12-15 soldiers' torsos, so I'm going
to use same torsos but different legs, arms, helmets, faces and weapons.

Unless somebody has a problem with that. (You wanna piece'o'me? ;-)
From what we talked about war I understood that wars would be totally mutual
decisions, so if someone doesn't agree to "fight" my virtual army, we don't
have to fight at all.


"Ain't I a stinker?" :)

Well, if you are then so am I... ;-)

-Shiri
http://www.geocities.com/shiri_lego/



Message is in Reply To:
  Re: Army size (Castle World)
 
(...) Mine too. I don't have very many army type minifigs (yet) and If I could create a virtual army, it would help. :) I plan to create "virtual" armies by taking lots of pictures and implying that I have more minifigs than I actually have. "Ain't (...) (25 years ago, 2-Feb-00, to lugnet.castle)

8 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR