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Hello! Not quite .castle but a scenery from past times anyway: (URL) me, I'm a link!>> (URL) me, I'm a link!>> Not many words, either. Bye Jojo (URL) (21 years ago, 25-Aug-03, to lugnet.castle, lugnet.build, FTX) !!
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| | Re: Royal Hunting Retreat MOC
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"Benjamin Harris" <Cain40k@hotmail.com> wrote in message news:HK344B.CG8@lugnet.com... (...) yet is (...) I totally had the same idea... This building is hidden deep inside of the most remote and dense section of forest in the realm where the (...) (21 years ago, 25-Aug-03, to lugnet.castle)
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| | Re: Royal Hunting Retreat MOC
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(...) walls - (...) structure (...) creations (...) lenny, Thanks so much thats some really big cudos, and I hope that I can keep it going for a long time to come. I learned a lot about how to approach this stuff recently and walked away with a new (...) (21 years ago, 25-Aug-03, to lugnet.castle)
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| | Re: The Classic Castle City Standard
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(...) Instructions? I think it is fairly straight forward, but I can make some if (...) Call me crazy...but I thought the walls/corners/gatehouse were to be made like the ones you made. That's why I asked about instructions. Shouldn't we try to (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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| | Re: The Classic Castle City Standard
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(...) 'Xactly! ...This is gonna be great. I'm so happy to see this come about!!! Wonderful things will evolve in the future from this. --==Richard==-- (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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| | Re: The Classic Castle City Standard
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(...) I think what's probably meant here, and might be helpfull, is a clear view of the wall interface. (The cross-section so to speak) What also might be usefull, is to include some simple information about the Phytagoras mechanism for attaching (...) (21 years ago, 24-Aug-03, to lugnet.castle)
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| | Re: Royal Hunting Retreat MOC
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(...) Travis.. this is one crazy MOC. usually i prefer simplicity of design over such craziness, but this MOC has one thing that few castle MOCs have had in a long time -- and it has it in abundance: Innovation Angled walls going up, going down.. (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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| | Re: The Classic Castle City Standard
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(...) Instructions? I think it is fairly straight forward, but I can make some if you think there should be some. One of the keys of this standard is that however you make it, it should fit together. I don't want people to think that there is a (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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| | Re: The Classic Castle City Standard
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(...) Hey Ben, Well, part of the those gaps can be filled in with trees and bushes - as well as smaller vendors with odds and ends - not to mention they form great winding alleyways! What I love about this standard is that almost all problems that (...) (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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| | Re: The Classic Castle City Standard
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(...) Ahh yes! I remember that now! Thanks for the kick-ass suggestion. Good ideas and real innovation are really useful things. Perhaps I should add an authors list of people who contributed the key ideas to the mix... -lenny (21 years ago, 24-Aug-03, to lugnet.castle, FTX)
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