Subject:
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Re: Building a giant castle
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Newsgroups:
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lugnet.castle
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Date:
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Wed, 19 Jan 2000 23:15:00 GMT
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Viewed:
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1516 times
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> Excellent advice here. One thing I try to do is build "chronologically",
> meaning build in the order that a castle would evolve. First comes the
> original keep, then perhaps a basillica (sp?) and a defensive outer wall.
> Next come some towers. Eventually, a second keep may be built (for a feudal
> vassel perhaps). I find that this helps me to maintain consistency and also
> build realistically (not too many kings had the funds and manpower to throw
> up a massive castle all at once). If I build something that later I don't
> like, I simply stage a battle which destroys the offending part of the
> structure. Then, of course, it's time for the king/prince/castle owner to
> rebuild. :-)
This is good advice. In fact, the building of a large castle could be quite
a story in itself. You could set it up with workmen, carts full of bricks,
scaffolding, and chronicle the process on a website. Even build a story
around it. I'm doing something similar with my space MOC
http://theforce.net/tinman/nautilus ), even though all I have so far are
crew pictures and "promotional posters".
Paul Davidson
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Message is in Reply To:
| | Re: Building a giant castle
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| Pawel Nazarewicz <verneer@utk.edu> wrote in message news:FoLqC7.E1I@lugnet.com... [snip] (...) off and (...) post, (...) of (...) classified (...) Excellent advice here. One thing I try to do is build "chronologically", meaning build in the order (...) (25 years ago, 19-Jan-00, to lugnet.castle)
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