Subject:
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Re: The Village of Dahyart version 2.0
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Newsgroups:
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lugnet.castle
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Date:
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Tue, 4 Mar 2003 08:57:39 GMT
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Viewed:
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1370 times
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In lugnet.castle, Leonard Hoffman writes:
> Wow Anthony! Talk about a step up.. this is really a great update to the
> village. The main street, with offset buildings and small "alley-ways".. this
> really has that medieval look. I was thinking the other day of doing a new
> village, but I always have the problem of how to break up the ugly main road
> aesthetic that pervades lego village building.. i think this is a solution!
>
> the little 'alcoves' (where the buildings tend to face eachother rather than
> the road) look like family home.. ie. grandpa builds the first house, and then
> father builds another one next to it, but offset a little, and son does the
> same, but on the other side etc etc. This is the thing I love : 'large-scale
> detail' .. a big design element (offseting the buildings) that suggests
> something personal and detailed. great.
Thanks much! Glad you enjoyed it so much. It was a lot of fun putting all the
detail into my MOC, which I now realize I had not put much pride into.
Offsetting the buildings were a challenge though, since they're not on plates
and they don't all have the same footprint.
> question: how did you offset the buildings?
I used 1x1 round plates to lift and angle the buildings. I know there is a set
mathematic to it, but since my buildings don't have a floor, I couldn't quite
take advantage of it. I simply had to pick a corner of the building and place
the 1x1 plate on it. Then I had to place the building down and rotate it and
see where I could place a second plate and a third and so forth. For the one
story, tudor style building next to my barn thing, I placed four 1x1 round
plates underneath it. It was so much trouble that I fudged and for the two
buildings that form the alcove, I only went so far as place two 1x1 plates
underneath two corners, and held up the rest of the bulding with tiles.
I know someone posted a very thorough and scientific way of doing this, but my
way is just guesswork.
> great stuff.. can't wait to read the chapter about Dahyart!
> -Lenstu'u
Again, Thanks much! I hope that particular chapter won't disappoint. And
thanks for the reply!
--Anthony
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Message is in Reply To:
| | Re: The Village of Dahyart version 2.0
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| Wow Anthony! Talk about a step up.. this is really a great update to the village. The main street, with offset buildings and small "alley-ways".. this really has that medieval look. I was thinking the other day of doing a new village, but I always (...) (22 years ago, 3-Mar-03, to lugnet.castle)
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