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Subject: 
Re: The Village of Dahyart version 2.0
Newsgroups: 
lugnet.castle
Date: 
Tue, 4 Mar 2003 08:57:39 GMT
Viewed: 
2746 times
  
In lugnet.castle, Leonard Hoffman writes:
> Wow Anthony! Talk about a step up.. this is really a great update to the
> village.  The main street, with offset buildings and small "alley-ways".. this
> really has that medieval look.  I was thinking the other day of doing a new
> village, but I always have the problem of how to break up the ugly main road
> aesthetic that pervades lego village building.. i think this is a solution!
> 
> the little 'alcoves' (where the buildings tend to face eachother rather than
> the road) look like family home.. ie. grandpa builds the first house, and then
> father builds another one next to it, but offset a little, and son does the
> same, but on the other side etc etc.  This is the thing I love : 'large-scale
> detail' .. a big design element (offseting the buildings) that suggests
> something personal and detailed.  great.

Thanks much!  Glad you enjoyed it so much.  It was a lot of fun putting all the
detail into my MOC, which I now realize I had not put much pride into.
Offsetting the buildings were a challenge though, since they're not on plates
and they don't all have the same footprint.

> question: how did you offset the buildings?

I used 1x1 round plates to lift and angle the buildings.  I know there is a set
mathematic to it, but since my buildings don't have a floor, I couldn't quite
take advantage of it.  I simply had to pick a corner of the building and place
the 1x1 plate on it.  Then I had to place the building down and rotate it and
see where I could place a second plate and a third and so forth.  For the one
story, tudor style building next to my barn thing, I placed four 1x1 round
plates underneath it.  It was so much trouble that I fudged and for the two
buildings that form the alcove, I only went so far as place two 1x1 plates
underneath two corners, and held up the rest of the bulding with tiles.

I know someone posted a very thorough and scientific way of doing this, but my
way is just guesswork.

> great stuff.. can't wait to read the chapter about Dahyart!
> -Lenstu'u

Again, Thanks much!  I hope that particular chapter won't disappoint.  And
thanks for the reply!

--Anthony



Message is in Reply To:
  Re: The Village of Dahyart version 2.0
 
Wow Anthony! Talk about a step up.. this is really a great update to the village. The main street, with offset buildings and small "alley-ways".. this really has that medieval look. I was thinking the other day of doing a new village, but I always (...) (24 years ago, 3-Mar-03, to lugnet.castle)

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