To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 16171
16170  |  16172
Subject: 
Re: The Village of Dahyart version 2.0
Newsgroups: 
lugnet.castle
Date: 
Tue, 4 Mar 2003 08:46:20 GMT
Viewed: 
1341 times
  
In lugnet.castle, Kevin Blocksidge writes:
In lugnet.announce.moc, Anthony Sava writes:

Teaser wide shot:
http://www.brickshelf.com/gallery/savatheaggie/village/newvillage/dahyart01.jpg

Teaser detail shot:
http://www.brickshelf.com/gallery/savatheaggie/village/newvillage/dahyartdetail04.jpg

Gallery:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=35707

PLMKWYT

You improved it greatly.  Offsetting certain buildings at angles gives it a
very realistic feel.  The livestock fit in nicely.

Thanks much!  That was the look I was aiming for.

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=336479

Is this guy carrying a baby sheep?  That's great!

Yup!  I'm glad someone was able to recognize it for what it was, or at least
what I meant it to be.

My only suggestion, though I
realize it would be difficult, would be to add some landscaping.  Gentle hills
and so-forth.  Of course, maybe you intended the tower to be build on a
plain...   Anyway, it would make the little pond look a bit more realistic, but
as it is, it stills looks superb.

~Kevin Blocksidge~
www.lugnet.com/~1763

Yeah, the original Tower of Olyian was built upon a large expanse of plain
surrounded by forest, so unfortunately rolling hills would not be something I
could do and still have it fit in the story.  I would have liked to have raised
the land immediately surrounding the pond, but most of my green plates are tied
up in my green dragon MOC, which I haven't brought it upon myself to dismantle
yet (I haven't yet dismantled any of the big four dragons).  So for now I just
have to call it a man made pond, more like a rain catcher, found throughout the
gulf coast and the hill country where I live, which look very much like that.

Thanks for the reply!

--Anthony



Message is in Reply To:
  Re: The Village of Dahyart version 2.0
 
(...) You improved it greatly. Offsetting certain buildings at angles gives it a very realistic feel. The livestock fit in nicely. (URL) this guy carrying a baby sheep? That's great! My only suggestion, though I realize it would be difficult, would (...) (22 years ago, 2-Mar-03, to lugnet.castle)

22 Messages in This Thread:










Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR