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Subject: 
Re: The Village of Dahyart
Newsgroups: 
lugnet.castle
Date: 
Wed, 26 Feb 2003 18:32:23 GMT
Viewed: 
2715 times
  
In lugnet.announce.moc, Anthony Sava writes:
[snip]
The village straddles the road that leads to the front of the tower, and
boasts a blacksmith's shop and three small shop stalls.  The total number of
buildings, aside the tower and its signature six spires, is 18.

Nice, my only comment is that the village looks too tidy, with all the house
frondsides almost in one straigt line. In my humble opinion, you should make
their apperance less "planned" by allowing more offset back and forth. Try
also to place some buildings at an angle differend from perpindicular to the
road (there are several solutions to do this in a neat way).

With friendly greetings, M. Moolhuysen.



Message has 1 Reply:
  Re: The Village of Dahyart
 
(...) Thanks much! Those are great ideas. Before I read your post I was torn between leaving the village as is or scrapping it to have it encircle the tower. But with changing their relative positions, I think it'd make the village look much better. (...) (22 years ago, 27-Feb-03, to lugnet.castle)

Message is in Reply To:
  The Village of Dahyart
 
Ten years after it fell, the High Mage Greylen magically rebuilt the Tower of Olyian to suit his own needs. Not knowning it's true history, the people of Ikros began calling the tower "Greylen's Tower," and the name stuck. As Greylen's power and (...) (22 years ago, 25-Feb-03, to lugnet.announce.moc, lugnet.castle, lugnet.general, lugnet.org.us.texlug) ! 

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