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| | Re: Avalonnia : Medieval Town update
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| Beautiful work, Denis! I have just enough French to understand in general terms your descriptions, but I wish it were easier for me! ;) I never learned to think in French, so I think I'll have to dig out the dusty old translation dictionary to get (...) (22 years ago, 4-Feb-03, to lugnet.castle)
| | | | Re: Who is bad in Castle Lego ?
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| (...) I guess that's why they call the set 6099, "Traitor Transport", because the Royal Knight has changed allegiences and joined his enemy (the Fright (k)Nights)in fine "benedict arnold" style. :) Ben (22 years ago, 4-Feb-03, to lugnet.castle)
| | | | Re: The Castle Game
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| SNIP Hi, (...) Well, not exactly. I would like to be able to play without using magic myself (any form) or encountering it. It isn't that I want something more interesting so much as I really prefer historical. My idea on this is that on entering (...) (22 years ago, 4-Feb-03, to lugnet.castle)
| | | | Re: The Castle Game
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| SNIP Hi, (...) See my reply to Matt Hein. I would like to avoid these all together. (...) Great! Don't forget me : ) (...) Sorry, I was refering to game money.... See my other post in reply to Matt. (...) Sounds great, though there are those who (...) (22 years ago, 4-Feb-03, to lugnet.castle)
| | | | Re: A complete Medieval Marketplace street
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| (...) Hi George, First off, Thanks for your reply. Secondly, alas they are all all ready in pieces in my suitcase (I leave tommorrow), so I can't expand. When I get settled I have some huge projects planned (this would only be a small part of (...) (22 years ago, 4-Feb-03, to lugnet.castle)
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