Subject:
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Re: My idea.....
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Newsgroups:
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lugnet.castle
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Date:
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Mon, 20 Jan 2003 22:45:34 GMT
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Viewed:
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1138 times
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In lugnet.castle, Alex Polimeni writes:
> Here is a clarification of my idea for a
> expanded MM project.
<snipped>
> Anybody like it? I think it is a flexible
> design, and can be formed however, or not
> formed at all.
> I am probably not going to participate in the Medival Marketplace, but what i
> want is to try to keep it going, and perhaps expand it. if anybody likes my
> proposed idea.
Why not?
From what I read on the MM page, there is enough
ability to facilitate shops of basically any
size, and it looks very realistic, since most
cities would impose zoning limitations on
building space/ alley width, overhangs, etc.
These rules shouldn't limit you, though. The
beauty of working with models is to discover
the path to bypass these set limitations,
whilst still retaining an interesting product.
Nathan wells did a few very interesting shops,
and they seem to qualify for the MM.
(my apolgies for the lack of links, but
Brickshelf, as of now, seems to be swifting
their files about.)
> Another thing: This is just something im proposing,
> and seeing if anybody else in .castle likes it.
> That is all! Unless there is approval, i will keep
> this idea as a backup for an Uldeseen (my castle
> world) game i am trying to invent.
For your lego domain project, I suggest
you utilize DraK'en. The rules are pretty
much expansible, and you can work with
the whole scenerio/ city building process,
as well.
http://www.lugnet.com/~1112/Syndication
http://www.lugnet.com/~1112/DraKen
Hope that helped.
<<_Matt Hein_>>
Fellow lego enthusiast
O s p r e y
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Message is in Reply To:
| | My idea.....
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| Here is a clarification of my idea for a expanded MM project. Keep Building the marketplace! the larger the better. Build buildings for the Market Sellers and buyers to live in, build larger buildings for the weatheir people of the population of the (...) (22 years ago, 20-Jan-03, to lugnet.castle)
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