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Subject: 
Re: A village challenge and questions ...
Newsgroups: 
lugnet.castle
Date: 
Sun, 9 Jan 2000 18:46:56 GMT
Viewed: 
776 times
  
In lugnet.castle, Pawel Nazarewicz writes:
Most of us here have explored many castle basic structures:

1)  Castles
2)  Taverns
3)  Churches
4)  etc...

For my next little project, I'm going to be working on a village - a
very small village which might have three houses and a square.  So my
question comes - what SHOULD a small village contain?  A town square?
And what should be there?

First I have a question for you.  Are the buildings in your village
going to be not-quite-complete buildings like the Blacksmith Shop, Armor
Shop, Guarded Inn, etc?  (All facades, basically.)  Or are you going to
build complete, realistic, potentially fully-functional buildings?  I
think this matters because it determines how big your town will be
size-wise.  Also, depending upon how big your collection is, it may
impact what colors are used.  (My collection is *really* humble, for
example, so if I wanted to build all in tan and brown, I'd only be able
to build facades.)

Anyway, I think your town, even if it is a dump, should include the
things a real town would need to survive -- baker, butcher, blacksmith,
perhaps an inn or hostel, and maybe a mill of some sort.  You might not
need buildings which are *just* homes because most people would probably
run a business out of the downstairs part of their house and then live
upstairs.

Should I use the wooden elements, or focus on tan?  Ideally, I will
try to stay away from gray and black - and most other colors ... This
should be a dirty little place where poor people live.  This is
exactly the type of place that my two young heroes will try to get
away from - because life in this kind of place is hell.  It's hell
because this place has no future.

Yikes!  Sounds depressing!  One thing you can do to "cheat" is to have
the buildings be gray in one place, tan in another, and so on, as if
they were just thrown together using whatever materials were available.
Another thing that might look nice is if the walls are tan or brown but
the *corners* of the buildings are gray.  This gives the impression of a
poorly-built Tudor-style building, which would probably have been common
back then.

So here are my thoughts so far:

1)  I will focus on having tan and brown all over - with maybe black
and a little bit of gray - very little.  Dark gray is preferable.
2)  I will use tan baseplates - and maybe one of the road plates from
Bandit's Hideout.  Maybe two.

Brown baseplates (from Ninja sets) would also look nice.  Gives the
impression of muddy streets.  I used a tan baseplate for my barn, and it
looks great.  Hey, a barn is something your town might need, too!

Lastly, I would add that you probably don't need a town square if the
village will only be a few houses and such.  It *could* look neat,
though, especially if you put a well or a statue or something at the
center of the square.

Rick Kurtzuba



Message has 1 Reply:
  Re: A village challenge and questions ...
 
Rick Kurtzuba wrote in message ... (...) A poor medieval farming village will have very limited buisinesses. People don't have money so they will do all their own work. It will need a mill (though that being down by the stream, might not be in the (...) (25 years ago, 9-Jan-00, to lugnet.castle)

Message is in Reply To:
  A village challenge and questions ...
 
Most of us here have explored many castle basic structures: 1) Castles 2) Taverns 3) Churches 4) etc... For my next little project, I'm going to be working on a village - a very small village which might have three houses and a square. So my (...) (25 years ago, 9-Jan-00, to lugnet.castle)

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