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Subject: 
Re: Loyal to .castle? [ROLL CALL]
Newsgroups: 
lugnet.castle
Date: 
Fri, 18 Oct 2002 21:40:12 GMT
Viewed: 
3062 times
  
> I'm guessing a lot of our "inspirations" come from such things
> as Dungeons and Dragons, which I we should try to base our
> creations on. Yeah, it may be tempting, but that takes most
> of the fun out of it, If you're copying down character descriptions
> and incorporating them into your work. I'm not saying it's
> a sin to use others ideas, but I would prefer to create my
> own style of creatures, and work off that. Otherwise, it's fan
> fiction, and one key to success is pure originality. (although
> there are exemptions)

Arrgh. There's an errata in the message above. It should have
been typed as follows.

"Which I think we should not try to base our
creations on."

My foremost apologies if that was misleading.

<<_Matt Hein_>>
Fellow lego enthusiast



Message is in Reply To:
  Re: Loyal to .castle? [ROLL CALL]
 
(...) You can count me in on any castle project. Castle sort of has that nostalgic feeling other feelings seemingly can't deliver. I'm guessing a lot of our "inspirations" come from such things as Dungeons and Dragons, which I we should try to base (...) (24 years ago, 18-Oct-02, to lugnet.castle)

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