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> Well, don't lots of the Alpha Team things look like spaceships?
i think LOM is actually kinda space-like.. i mean, the solar explorer? i think
LOM somehow qualifies as quasi-town, since its not set in the distant future.
> At Brickfest 2001, Brad Justus said that no themes were "dead" in the sense
> that they would never conceivably return. (If all of a sudden the middle
> ages become really cool with kids through some disney movie or something,
> and Lego think that a castle line would sell well, they will be sure to take
> advantage of that market.)
what bothers me about this is that any eventual return of castle would be in
line similiarto bionicle or hp.. juniorized and marketed.. i don't see any
return of golden age style building virtuoso.
i think castlehead's best hopes lie with the legends line.
i dunno.. i feel kinda jaded by lego.. as if they are following the money now,
and leaving everyone else in the ashes..
what did the first owner say: make a good product and the sales will come. it
feels like lego is now saying, only products that will sell like mad will be
made.
ugh.
-lenny
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Message is in Reply To:
| | Re: knight's kingdom
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| (...) Well, don't lots of the Alpha Team things look like spaceships? At Brickfest 2001, Brad Justus said that no themes were "dead" in the sense that they would never conceivably return. (If all of a sudden the middle ages become really cool with (...) (23 years ago, 30-Oct-01, to lugnet.castle, lugnet.harrypotter)
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