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| | RE: "Sticker" images
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| (...) You can make the portion outside of the ellipse transparent by defining which color index should be transparent (in the POV image map declaration), or you can change the "clipped_by" to a cylinder instead of a box (might be easier/more (...) (23 years ago, 3-Sep-01, to lugnet.cad.ray)
| | | | Re: "Sticker" images
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| (...) Cool, thanks. One thing I just thought of though... the sticker isn't rectangular, it actually would be an ellipse... does that make a difference? (23 years ago, 3-Sep-01, to lugnet.cad.ray)
| | | | RE: "Sticker" images
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| (...) L3P output uses the exact same scale and coordinate system as LDraw, so to place the part, figure out where the center of the sticker should go (in LEdit, MLCAD, whatever). To scale the sticker, remember that there are 20 LDU per stud, and 8 (...) (23 years ago, 3-Sep-01, to lugnet.cad.ray)
| | | | Re: "Sticker" images
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| In lugnet.cad.ray, Larry Pieniazek writes: <snip> FUT myself... this post (URL) to give good details on how to do it... Off to go try. I am not sure how to figure out the sizing and placement parms except by trial and error though. (23 years ago, 2-Sep-01, to lugnet.cad.ray)
| | | | "Sticker" images
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| I have a sticker image that I want to put in a rendering. It's going to span multiple bricks. It's not a sticker that LEGO ever made. I found this thread: (URL) seems to give some hints but they were a bit subtle for my tiny POVbrain. I KNOW this is (...) (23 years ago, 2-Sep-01, to lugnet.cad.ray)
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