Michal Krbec wrote... (...) Unfortunately the 2473 brush uses lines. This is poor design, it should have used cylinders, which will look correctly if you zoom in. Does anyone know how to make the matrix for a 4-4cyli.dat with radius R and endpoints (...) (24 years ago, 24-Dec-00, to lugnet.cad.ray)
(...) Sorry, I don't have an algorithm or formula handy. Would the following steps work? The only 'magic' bit (for me) is finding a vector normal to two other vectors. That should be doable, I just don't know how to do it. Take endpoints P1 (...) (24 years ago, 3-Jan-01, to lugnet.cad.ray)