| | Re: Pentapterigoid Star Fighter wallpaper John VanZwieten
| | | Bram Lambrecht <BramL@JUNO.com> wrote in message news:FMpB0D.6wv@lugnet.com... (...) best (...) the (...) in (...) created (...) Bram, could you please describe how to map an image to a rectangle in POV? Maybe a bit of pov-code as an example? -John (...) (25 years ago, 14-Dec-99, to lugnet.cad.ray)
| | | | | | | | Re: Pentapterigoid Star Fighter wallpaper Bram Lambrecht
| | | | | (...) Basically, all you have to do is add this in the texture: pigment { image_map { tga "filename.tga" } } You can replace "tga" with any other file format that POV-Ray recognizes. To make things easy, I just mapped the images to 1x1 squares[1], (...) (25 years ago, 15-Dec-99, to lugnet.cad.ray)
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